Game Modes
Here you can find the recommended formats for some of the various game modes played in Catan Community. These formats are just recommendations, and can be changed to personal preferences.
Base 1 versus 1 (2p)
- Hidden bank cards must be ticked.
- Game speed set to very fast.
- Victory points set to 15.
- Discard limit set to 9.
- Game mode set to base.
- Friendly robber enabled.
- Game map set to personal preference as long as it's mentioned in the game creation message (for e.g.
!base @Colonist 1v1 Black Forest Map
).
Cities & Knights 1 versus 1 (2p)
- Hidden bank cards must be ticked.
- Game speed set to very fast.
- Victory points set to 15.
- Discard limit set to 9.
- Friendly robber enabled.
- Game mode set to Cities & Knights.
- Game map set to personal preference as long as it's mentioned in the game creation message (for e.g.
!ck @Knights of Colonist 1v1 Black Forest Map
).
Base 2 versus 2
- Game speed set to fast.
- Victory points set to 8 (1 player must have 8 points to win).
- Discard limit set to 6.
- Game mode set to base.
- Game map set to personal preference as long as it's mentioned in the game creation message.
- 2 players in each team (generally join separate voice chats and talk about how you want to strategize).
- Tiebreaker: when any player reaches 8 the game is over, the team with most cumulative points wins, if the teams are tied, the team with the winning player wins.
Cities & Knights 2 versus 2
- Game speed set to fast.
- Victory points set to 11 (1 player must have 11 points to win).
- Discard limit set to 6.
- Game mode set to Cities & Knights.
- Game map set to personal preference as long as it's mentioned in the game creation message.
- 2 players in each team (generally join separate voice chats and talk about how you want to strategize).
- Tiebreaker: when any player reaches 11 the game is over, the team with most cumulative points wins, if the teams are tied, the team with the winning player wins.
Seafarers
- Game speed set to speed of choice.
- Victory points:
- Fog Islands: 12
- Through the Desert: 14
- New Shores: 14
- Four Islands: 13
- Earth: 14
- Discard limit set to 7.
- Game map set to personal preference as long as it's mentioned in the game creation message.
- Friendly robber disabled.
No Talk No Trade (NTNT)
- Game speed set to very fast.
- Victory points set to 10.
- Discard limit set to 7.
- Game mode set to mode of choice.
- Game map set to personal preference as long as it's mentioned in the game creation message.
- All messages to be sent in game lobby prior to start of game. No chatting of any form with players during the game. Communication to be resumed once end screen is displayed.
- Tournament Rules:
- Any communication, accidental or not, will be penalized with a 1 VP deduction per offense (even if it comes at the cost of the win).
- Communication is only allowed after the official end game screen shows up.
- Any trade offerings and acceptances, accidental or not, will be penalized with a 1 VP deduction per offense (even if it comes at the cost of the win).
- In case of any rule breaks, please tag @Host or @Moderator in your table.
- Repeated offenses will lead to a disqualification.
- In case of an accidental bot placement, tag @Host in your table channel. A restart may only happen if all players agree.
- The @Moderator team has absolute discretion in the enforcement of the rules.
- Disclaimer: Streamers are not allowed to communicate with players in their game while streaming. Players aren't allowed to communicate with any other players in their game outside Colonist either (e.g. Discord, Twitch).
3 versus 1 aka Rebel Mode
- Game speed set to very fast.
- Rebel decided before the game starts.
- In a Tournament, rebel VPs are doubled, so for e.g, if the rebel has 7 points at the end of the game, they actually have 14 VP.
- In a Tournament, if the rebel wins, all other players get -3VP.
- In a Tournament setting, VPs would have the highest priority not wins.
- Non-rebels have the goal to win their own game, while also having to stop the rebel from getting strong.